Showing posts with label nes dream games. Show all posts
Showing posts with label nes dream games. Show all posts

Sunday, December 23, 2012

NES DREAM GAMES : SILENT NIGHT, DEADLY NIGHT

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When artist Frank Browning and I launched our NES Dream Games feature here on Freddy In Space last month, I just knew that we simply had to give Silent Night, Deadly Night the Dream Games treatment, before Christmas came and went.  If there's any movie that I wish was turned into a video game back in the day, it's probably Silent Night, and Frank was able to make that happen for me.  And for you.

So let's pop this cartridge into our Nintendo system, and start punishing the naughty ... 8-bit style!!

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Hmm ... why isn't the start screen coming up?  Let me try blowing on the cartridge.  That always worked, when I was a kid...

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Ah, there we go.  Never fails!

Now, we select a mode.  According to the instruction booklet, the so called 'Normal Mode' is where you get to play as a cop, on the hunt for Billy, while in 'Punish Mode' you get to play as Billy, and punish the naughty.  Punish Mode sounds a whole lot more fun to me, but for the sake of showing off the game in all its glory, let's check out Normal Mode first.

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Well crap, this isn't going to be as easy as I thought it was gonna be.  With so many people dressed up as Santa Claus, I've found myself in quite in dilemma.  My gun is loaded, my 'stache is dy-no-mite, but which goddamn Santa do I shoot?!  I don't want to kill an innocent dude!

Hm.  I don't know, that Santa on the top left looks pretty devious.  Almost like he's about to jump on top of me, and punish me to death.  I can't let that happen.  So here goes nothing.

Ready ... aim .... fire!!

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Oh.  Balls.  Sorry, innocent Santa!

That's enough of that.  Let's get to the good stuff ... it's time for PUNISH MODE!!!

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See now this is more my style.  Going around town, dispatching the naughty with my trusty axe ... life is good.  If you'll excuse me, I'm gonna enjoy chopping folks up and hanging them on antlers, so I'll be back in a little bit!

**ONE HOUR LATER**

Alright, I'm back.  And guess what?  In just about an hour of game play, I've made it all the way to the final level, and it's time for the final boss battle of the game.  Are you ready for an epic showdown between Billy and Mother Superior, in front of Ira's Toys!?  Wish me luck!

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 BOOM!  Bitch went down!  One well placed shot with the axe and Mother Superior is no more.  She shot me, this is true, but have no fear.  My health meter is plenty full enough that it didn't do too much damage.  As for her, well, it looks like she's on empty.  Guess it was Billy who was superior on this night, huh bitch!?

Well that was fun.  Big time thanks to Frank Browning for making the magic that just happened possible.  Something tells me Santa is gonna be good to Frank this year.  He damn sure deserves it!!

Wednesday, November 28, 2012

Order The First Ever Freddy In Space Art Print!

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 If you follow the blog on the Facebook, then you're familiar with this image, which has been the cover photo of the Facebook page for the last several months.  This was a piece that I commissioned Patrick Carson Sparrow to whip up for me, with the intention at the time of just using it as a marketing postcard, which I could include in giveaway prize packages and hand out at conventions and such.  But I was so blown away by the finished product (which was inspired by the old Fright Flicks wrappers!), that I just knew I at some point had to print up the image, and make it available for sale here on the blog.  I've gotten many requests over the years to make a Freddy In Space t-shirt or poster, and I couldn't possibly think of any image more badass than this one to do so with.
 
The other day I found my way over to a site called Society6, where artists can upload images of their art, and make those images available for sale through the site, on everything from posters to pillows.  The thing that immediately won me over about the site is that anytime a sale is made, they take care of the printing, on an on demand basis, as well as the shipping, neither at any cost to the artist.  Essentially, the artist gets to be an artist, and create art, and they take care of all the rest.  Of course, they also take the majority of the profits, and only a small portion of those profits go to the artist, but since I'm not in any of this for the money, I knew this was the perfect place for me.  It was very stressful and costly getting those recent Halloween 3 posters printed up and shipped out, and it looks like Society6 is the perfect solution to all that.  This is likely the way I'll be doing all future Freddy In Space exclusive art prints, in the event that everything works out as smoothly as it seems like it's going to.
 
How it works is they have a base price for each product that they can print any given image on, and the artist gets to raise the price however high they want from there, and pocket the difference between the base price and their price (minus a small fee).  So for example an 8"x10" print of any given piece has a base price of $12.  If you want to sell it in your shop for $15, you make $3 from each sale, minus that aforementioned small fee.  You can go as high or as low as you want, as long as it's above the base price.
 
Again, since I'm not in this for the money, I've cut back the prices on these as low as possible, and I won't be making more than a couple bucks per each sale.  Basically, that money will go to repaying myself for the cost of the commission of this piece.  The idea is more to get some cool art on your wall, than put money in my pocket.  And hey, it doesn't hurt that the art that'll be on your wall is promotional material for my blog!
 
So head over to my Society6 shop, where you can pick up the print in sizes as small as 7"x10", starting at a mere 15 bucks.  It makes a great holiday gift, or a terrific final pre-holiday splurge for yourself!
 
Annnnnd .... as a special added bonus, I've just dropped another little treat in the Freddy In Space Society6 shop, courtesy of artist and friend Frank Browning.  Frank and I are currently hard at work on a faux Silent Night, Deadly Night NES game, for that just launched NES Dream Games feature here on the blog, and he took some time away from that to whip up a super badass 8-Bit SNDN poster, which is now being sold over in the shop!
 

All proceeds go to the restoration of Ira's Toys!!

Tuesday, November 27, 2012

NES Dream Games - Friday The 13th : Anthology

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Artist Frank Browning and I have teamed up for countless blog posts over the course of the last several months, since arriving in each others' lives.  But one area I've yet to tap into is Frank's incredible talent for 8-bit art, and whipping up images that look like they were pulled straight out of old school NES video games.  Well, Frank and I have decided to remedy that, with a little recurring feature called NES Dream Games, where we imagine a world where some of our favorite horror movies were turned into Nintendo games back in the day, all for your viewing pleasure.

First up, we're gonna pretend that godawful Friday The 13th NES game from 1988 was never made.  You know the one, the one that pit camp counselors not only against an atrocious looking Jason, but also wolves, zombies, and bats ... what the?!  Suffice to say, the game wasn't exactly true to the movies it was based on, aside from the fact that it featured camp counselors getting killed by a dude in a purple jumpsuit and a baby blue hockey mask, whose weapon of choice was a giant toothbrush.

What if, instead, the game was actually based directly on the Friday The 13th movies, and you could play as a multitude of characters from those movies, and even choose adventures based on the individual installments?  That's what Frank Browning envisioned for Friday The 13th : Anthology, an idea he and his friend Steven Morrison worked on and executed together.  The ideas are pretty much 100% theirs, being that this concept was basically Frank's pitch to me for the feature, so I can't really take any of the credit on this one.

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So pop in the cartridge and enjoy Friday The 13th : Anthology, an NES game that lives only in our dreams!

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In addition to the regular 'Choose Your Adventure' game, where you play in environments from the different installments in the franchise, Frank also came up with the idea of a 'Versus' mode, where you get to pick two characters, and have them do battle against one another.  

So let's say you were to pick Jason and Crazy Ralph...

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I don't know about you, but I for one would love to see Tommy Jarvis kick Mrs. Voorhees' ass.  And who the hell is the locked character, Frank, I just gotta know!!

Huge thanks to Frank and Steven for this.  Expect many more of these in the future, and as we do more of them, and figure out the best ways to execute these ideas, I expect them to be even more awesome.  So consider this a mere glimpse of the awesomeness that is to come!!